Guide & Skill Spirit Dancer Level 90 Dragon Nest

Spirit Dancer has been the Job Support + DPS with Dancer Part 2 (Elf Dance) is quite phenomenal in Cap before. I remember once when the early exit Class time, attendance Dancer in Raid Party was already mandatory. Until finally Element Party emerged and began shifting function Dancer Part 2 with Stacking Buff / Debuff Element. Some Party remains faithful to use as damage Booster Dancer, but most are still stuck with the composition of Element Party. My hope is it with the element Dancer Boost and weakening the party can raise job-job like this Dancer Spirit.


Jade/Jewel
Armor: STR + VIT atau STR + CRIT
Weapon + Ring: PATK + STR
Earring + Necklace: STR + VIT atau  STR + CRIT

Heraldry + Talisman
Destruction, Bear,  Health, Life Vitality, Tent, Shinning (Iron Wall), Fatal dan Ultimate/Blessed/Wind

DPS Potential

Information:
- Gear used together with Dancer Analysis Class
- Skill Full Hit + Buff
- Calculation without Skill Plate
- I only use only Illusion Dance
- Calculation based Dancer Boost

Skill Build

Build PVE
This built heavily leveraged All Skill Spirit Dancer.

Soul Wind vs Despair Needle vs Spirit Blow
Two vs one Skill Skill Dark Normal. Generally I would eliminate the DPS Potential Blow Spirit beforehand because DPS potential is very small, thus leaving Soul Wind vs. Despair Needle. Potential Despair Needle superior DPS but for ease Full hit and superior Soul Area Wind. When composing Skill Build, the remaining Skill Point me in the Kali Skill Tree only 15 Point. With so I just mempertimbahan 2 Soul Wind choice between level 16 (Peak Level) vs. Depair Needle level 11. I ended up choosing to raise Soul Wind level 16 only.

Phantom Guard
This skill can reduce attacks received by you.

Breeze Call Dance vs Illusion Dance
There is something special in Cap 90 This is the second in the Heal Skill Tree Dancer equally Max. Both have buff + 60% Final Damage, but do not expect to use them interchangeably yes because both Share Cooldown. You need to pay attention to one thing, they both have different functions Buff. Buff Breeze Call Dance is only valid for Blade Dancer Skill, while Illusion Dance only for Spirit Dancer Skill.

Blade Dancer Skill Line 
You might ask why I just raise up only at Line Drill Deadly Blade Dancer. Firstly because the potential of DPS in Line Blade Dance will not be maximum as long as we only use Illusion Dance. My second focus at Spirit Dancer Spirit Line to collect Bubble (1 Bubble for every use Skill Spirit Dancer). Bubble is very important to activate the effect Mastery Class I is -30% Cooldown for all skill Spirit Dancer. The third is Deadly Drill has Debuff + 20% damage.

I do not raise Elegant Strom and Inner Fire for my gameplay once Dancer Skill Boost is a focus on Skill in Line Spirit Dancer. Elegant Strom non EX has the casting time is rather long so it's quite disturbing rotation Skill, Spirit Dancer Line. In addition, the potential of DPS is not too big. As for the Inner Fire is the Ultimate Skill is more flexible than the Storm of Ewinia, but cooldown not reduced by the latest Class I Mastery. And do not forget that the second Cooldown Ultimate skill is Shared Cooldown.

Dance Skill
All three are mutually Share Dance skill cooldown, so that the field you can only choose to use one every 60 seconds. I do not raise Dance Part 1 (Ghoul Dance) MAX for Heal and + damage is not to be distributed to Party. If you wish to Heal better bring it and Job Healer + Bone Crash damage is similar to that of less effective if used only for ourselves. Therefore, I generally use the Dance Part 3 (Minotaur Dance) for running Buff + 60% PATK.

Spirit Dancer Skill Line
Skill Build theme is Focus on Skill in Line Spirit Dancer so I Raise all skill Spirit Dancer until Max or Peak Level.

Build PVP

Spirit Blow 
Spirit Blow has super armor break and damage were quite large in PVP.

Despair Needle
Can be used on the enemy falling to the ground. Its function is somewhat similar to Poison Missile, but the duration is much faster.

Soul Wind
Soul Wind has Paralyze which could interfere with the movement of the enemy and reach the attack was far away.

Elegant Strom + Deadly Drill
Both have great damage in PVP.

Stalker
I usually use it to frighten the enemy and the explosion could bring down the enemy as well. Damage is quite large in PVP, but cooldown 2.5x longer than in PVE.

Sufi Dancer
Sufi Dancer can never be full hit with the size of the enemy.

Inner Fire vs Strom of Ewinia
Using Storm of Ewinia it was a bit difficult, so I still rely Inner Fire for PVP.

Skill Heraldry
PVE:
- Praetor (damage)
- Illusion Dance (cooldown)
- General Dunblade (damage)
- Wide Stinger (cooldown)
Optional: Sufi Dancer, Dusk Hunter, Abolisher, Storm of Ewinia (damage)

PVP:
- Praetor (damage)
- Illusion Dance (cooldown)
- General Dunblade (damage)
- Wide Stinger (cooldown)
Optional: Elegant Storm, Deadly Drill, Sufi Dancer, Dusk Hunter, Abolisher (damage), Inner Fire (cooldown)

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