Many say Physician Job is one that has a good DPS. That's what makes a lot Engineer or a sudden change Adept job to Physician. Fortunately I've made the Physician as cap 80 Main Char since then, so it was not too excited seeing Potential DPS. In the past I've been 2x make DPS Chart ranging from the average of the highest and 5 Skill DPS DPS Scenarios for 125 seconds. The results of the two remains the same, DPS Potential Physician always on top Adept. Moreover, in Cap 90, some at Boost Physician Skill DPS (read: Alchemist Class Analysis).
I always considered Physician Job package is complete. Potential DPS is large, has a Buff / Debuff and Heal. Buff flagship is Heal Shower (Heal 30% HP, + 20% and -30% Element Attack Damage), while Debuff is Magma Punch (-20% Element Resist) and Love Virus (+ 20% MATK / PATK Damage). Third Buff that can help DPS Physician + Party. Therefore, it is natural that many other Class Academic Job who want to change into a Physician Job.
Jade/Jewel
Armor: INT + VIT atau INT + CRIT
Weapon + Ring: MATK + INT
Earring + Necklace: INT + VIT atau INT + CRIT
Why I still use jade MATK?
So that damage is evenly distributed between Skill and Non Element Element, because I am still using Dual Line Skill DPS (Fire and Dark).
Heraldry
Magician, Wise (Intellect), Health, Life Vitality, Shinning (Iron Wall), Tent, Fatal dan Blessed/Ultimate.
Potensi DPS
Information:
- Gear equals Alchemist Class Analysis
- Full Damage Hit + Buff / Debuf
- I did not calculate the effect of Skill Plate
Skill Build
This is a Basic Build my Physician, leaving 41 Skill Point. I am confused once wanted to put it to the SP 41 What skills. Options are Icing Mass (Level 11) + Mixed Infection (Level 6), Ice Palm (Level 16) and Magma Punch (Level 16). I discussed one by one ..
Icing Mass + Mixed Infection
Both of these have the potential of Skill DPS is almost the same. If I see from the ease Full hits Mixed Infection easier because it only has one hit only. Mixed Infection By Area was still larger than the Icing Mass. Mixed Infection drawback is if you do not Bubble Cast time 5 ++, it will be under Icing DPS Mass. With the remaining Skill Point that I could actually increase both the Mass Icing Mixed Infection level 11 and level 6, but I still have to analyze the other two Skill.
Ice Palm vs Magma Punch
During use Physician I never thought about at all to raise both these Skill MAX. Ice Palm already has great DPS of Cap 80, but summoned too slow and unstable. In addition, sometimes Ice Palm could block the view as well.
Since the Post Analysis Alchemist Class, I already know that Magma Punch get a rise damage. I just did not expect Magma Punch became my choice DPS skill. Indeed without EX, Magma Punch has a small area, but there is a -20% Debuff Element Resist attracted me. With the debuff, I will often use Magma Punch as well. How much better while providing Debuff to the enemy, I give Magma Punch Damage larger also with scaling up to level 16.
Due to the still undecided, I will give the table an increase in DPS (Level 1 vs MAX).
From the above table, I decided to increase Magma Punch to level 16.
Build PVE
I'm still leaves 10 Point for you to enter in Academic Skill / Physician Tree.
Napalm Bomb
There is no other choice for Academic Skill Tree. Napalm Bomb has the potential of DPS the best among all.
Magma Wall
DPS potential of his second place so reasonably be raised to the level of 16 (15 + 1)
Magma Wave
Area and its Potential DPS is great, I think it still fits into the Wave Magma DPS Physician Skill.
Injector
Physician players must have felt strange, how Potential DPS Injector EX can be defeated Magma Wall. The reason is my calculation above does not use the Skil Plate Cooldown, so I calculated cooldown is 2.4 seconds. If using Skill Plate (cooldown) then Injector EX can not have a cooldown or 1 second (casting time). It will definitely make a Potential DPS Injector EX is much greater than Magma Wall or Poison Break EX.
Disease
This skill has a DPS potential is very small so it does not need MAX. Its usefulness is only for Desease status that is only 100% damage increase of Mixed Infection, Poison Break EX and Poison Pool.
Poison Charging
DPS is not too big anyway but I mostly use this skill. Because Poison Charging is mengerluarkan Poison Break Skill for INS.
Mixed Infection
I am happy when Mixed Infection entered into the list of skills that get Debuff + 100% Damage from Skill Disease, but instead lowers Developer Board damage is more than 50%. That's what led Potential Cap DPS not great in the 90's.
Poison Break
DPS potential Poison Break is listed first. This is because the damage is increased 2x Board, Cap 90. Unfortunately heck Poison Break EX can not be used to Heal anymore (replaced by Cure).
Poison Pool
Very strange if the invitation Physician Skill Build PVE who raise Ultimate Skill Adept (Icicle Expression), because DPS Poison Pool far above Icicle Expression.
Sacrifice Slime
Heal indeed very small at 0.4% HP for 30 seconds. After my test, for 30 seconds that I get 14x Heal. So the total Heal is 0.4% x 14 = 5.6% every 30 seconds. Although the Sacrifice cooldown to 10 seconds, but could not get in Stacking Heal.''
Love Virus
Increasing the level of damage is simply to raise the Board only, so do not need Max. Yet its potential is too small right DPS.
Build 2
This built for those who do not like Poison Charging MAX. The point Skill remainder can be entered into Mixed Infection (Level 6) + Icing Mass (Level 11) or Ice Palm (Level 16).
Build PVP
Stun Granade
Stun Grenade is very suitable for PVP, if necessary, you can use a Skill Ring +1.
Bubble + Force Out
Bubble utnuk mengikat musuh selama 2 detik dan Force Out level 6 memiliki Iframe dan Tumble ke belakang.
Disease + Mixed Infection
Skill Build in PVE, I just raise both these Skill level 1, while in PVP MAX. Disease is one skill that I often cast in PVP, so that damage is greater I Raise MAX. Mixed Infection has a Board Damage 2X greater in PVP. Very rare skill that has a larger Board Damage in PVP.
NO Sacrifice Slime
My reckoning anyway, Sacrifice is not suitable for use in PVP. Just imagine, would Sacrifice Heal your HP as much as 0.2% for 30 seconds. HP Suppose you 200k, then Sacrifice will only mengheal 0.2% x 14 x 200000 = 5600 HP. With the number of Heal that much every 30 seconds, my affection to increase them, especially for scaling up took 10 Skill Point. Skill better raise other better in PVP.
Love Virus
Differences damage level 1 with MAX passable felt in PVP, so I Rev A to MAX.
Skill Heraldry
PVE:
1. Heal Shower (cooldown)
2. Poison Break (cooldown/damage)
3. Injector (cooldown)
4. Poison Pool (cooldown/damage)
Optional: Wax (cooldown), Magma Wave (damage)
PVP:
1. Heal Shower (cooldown)
2. Poison Break (cooldown)
3. Wax (cooldown)
4. Stun Granade (cooldown)
Optional: Magma Wave, Poison Pool, Mixed Infection, Injector (cooldown)
I always considered Physician Job package is complete. Potential DPS is large, has a Buff / Debuff and Heal. Buff flagship is Heal Shower (Heal 30% HP, + 20% and -30% Element Attack Damage), while Debuff is Magma Punch (-20% Element Resist) and Love Virus (+ 20% MATK / PATK Damage). Third Buff that can help DPS Physician + Party. Therefore, it is natural that many other Class Academic Job who want to change into a Physician Job.
Jade/Jewel
Armor: INT + VIT atau INT + CRIT
Weapon + Ring: MATK + INT
Earring + Necklace: INT + VIT atau INT + CRIT
Why I still use jade MATK?
So that damage is evenly distributed between Skill and Non Element Element, because I am still using Dual Line Skill DPS (Fire and Dark).
Heraldry
Magician, Wise (Intellect), Health, Life Vitality, Shinning (Iron Wall), Tent, Fatal dan Blessed/Ultimate.
Potensi DPS
- Gear equals Alchemist Class Analysis
- Full Damage Hit + Buff / Debuf
- I did not calculate the effect of Skill Plate
Skill Build
Both of these have the potential of Skill DPS is almost the same. If I see from the ease Full hits Mixed Infection easier because it only has one hit only. Mixed Infection By Area was still larger than the Icing Mass. Mixed Infection drawback is if you do not Bubble Cast time 5 ++, it will be under Icing DPS Mass. With the remaining Skill Point that I could actually increase both the Mass Icing Mixed Infection level 11 and level 6, but I still have to analyze the other two Skill.
Ice Palm vs Magma Punch
During use Physician I never thought about at all to raise both these Skill MAX. Ice Palm already has great DPS of Cap 80, but summoned too slow and unstable. In addition, sometimes Ice Palm could block the view as well.
Since the Post Analysis Alchemist Class, I already know that Magma Punch get a rise damage. I just did not expect Magma Punch became my choice DPS skill. Indeed without EX, Magma Punch has a small area, but there is a -20% Debuff Element Resist attracted me. With the debuff, I will often use Magma Punch as well. How much better while providing Debuff to the enemy, I give Magma Punch Damage larger also with scaling up to level 16.
Due to the still undecided, I will give the table an increase in DPS (Level 1 vs MAX).
From the above table, I decided to increase Magma Punch to level 16.
Build PVE
I'm still leaves 10 Point for you to enter in Academic Skill / Physician Tree.
Napalm Bomb
There is no other choice for Academic Skill Tree. Napalm Bomb has the potential of DPS the best among all.
Magma Wall
DPS potential of his second place so reasonably be raised to the level of 16 (15 + 1)
Magma Wave
Area and its Potential DPS is great, I think it still fits into the Wave Magma DPS Physician Skill.
Injector
Physician players must have felt strange, how Potential DPS Injector EX can be defeated Magma Wall. The reason is my calculation above does not use the Skil Plate Cooldown, so I calculated cooldown is 2.4 seconds. If using Skill Plate (cooldown) then Injector EX can not have a cooldown or 1 second (casting time). It will definitely make a Potential DPS Injector EX is much greater than Magma Wall or Poison Break EX.
Disease
This skill has a DPS potential is very small so it does not need MAX. Its usefulness is only for Desease status that is only 100% damage increase of Mixed Infection, Poison Break EX and Poison Pool.
Poison Charging
DPS is not too big anyway but I mostly use this skill. Because Poison Charging is mengerluarkan Poison Break Skill for INS.
Mixed Infection
I am happy when Mixed Infection entered into the list of skills that get Debuff + 100% Damage from Skill Disease, but instead lowers Developer Board damage is more than 50%. That's what led Potential Cap DPS not great in the 90's.
Poison Break
DPS potential Poison Break is listed first. This is because the damage is increased 2x Board, Cap 90. Unfortunately heck Poison Break EX can not be used to Heal anymore (replaced by Cure).
Poison Pool
Very strange if the invitation Physician Skill Build PVE who raise Ultimate Skill Adept (Icicle Expression), because DPS Poison Pool far above Icicle Expression.
Sacrifice Slime
Heal indeed very small at 0.4% HP for 30 seconds. After my test, for 30 seconds that I get 14x Heal. So the total Heal is 0.4% x 14 = 5.6% every 30 seconds. Although the Sacrifice cooldown to 10 seconds, but could not get in Stacking Heal.''
Love Virus
Increasing the level of damage is simply to raise the Board only, so do not need Max. Yet its potential is too small right DPS.
Build 2
This built for those who do not like Poison Charging MAX. The point Skill remainder can be entered into Mixed Infection (Level 6) + Icing Mass (Level 11) or Ice Palm (Level 16).
Build PVP
Stun Granade
Stun Grenade is very suitable for PVP, if necessary, you can use a Skill Ring +1.
Bubble + Force Out
Bubble utnuk mengikat musuh selama 2 detik dan Force Out level 6 memiliki Iframe dan Tumble ke belakang.
Disease + Mixed Infection
Skill Build in PVE, I just raise both these Skill level 1, while in PVP MAX. Disease is one skill that I often cast in PVP, so that damage is greater I Raise MAX. Mixed Infection has a Board Damage 2X greater in PVP. Very rare skill that has a larger Board Damage in PVP.
NO Sacrifice Slime
My reckoning anyway, Sacrifice is not suitable for use in PVP. Just imagine, would Sacrifice Heal your HP as much as 0.2% for 30 seconds. HP Suppose you 200k, then Sacrifice will only mengheal 0.2% x 14 x 200000 = 5600 HP. With the number of Heal that much every 30 seconds, my affection to increase them, especially for scaling up took 10 Skill Point. Skill better raise other better in PVP.
Differences damage level 1 with MAX passable felt in PVP, so I Rev A to MAX.
Skill Heraldry
PVE:
1. Heal Shower (cooldown)
2. Poison Break (cooldown/damage)
3. Injector (cooldown)
4. Poison Pool (cooldown/damage)
Optional: Wax (cooldown), Magma Wave (damage)
PVP:
1. Heal Shower (cooldown)
2. Poison Break (cooldown)
3. Wax (cooldown)
4. Stun Granade (cooldown)
Optional: Magma Wave, Poison Pool, Mixed Infection, Injector (cooldown)